aka Miguel Lopez

  • I live in Oakland, CA
  • I was born on January 19
  • My occupation is Programming Manager
  • I am Male
  • Bigscholar

    DayZ, the ARMA 2 mod which should soon see release as a standalone game, is famous for bucking FPS trends, so it would make sense that its designer works under unorthodox methodologies. Dean Hall, the mod’s creator, gave a talk at GDC today titled DayZ: Lessons from Cherno in which he shed light on some of the unconventional ways that the game engages us.

    DayZ is a success by all measures, boasting 1.7 million players, with a reported 80,000 concurrent users before Hall says his team stopped counting. All this flies in the face of the difficulties the game faced around the time it launched, including crippling bugs and an impenetrable installation process, by Hall’s admission. He attributes its success to how effectively DayZ taps into our …

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